The game, which started development in 1994 and was set in space, arguably paved the way for Starfield - despite the former never launching.
Starfield is set to enter early access immently, with millions of gamers set to jump in and eplore Bethesda’s latest galaxy. The game, which is the first new IP from Bethesda Game Studios in more than a decade promises to be the most ambitious RPG ever created. Covering more than 1,000 planets and featuring hours and hours of dialogue and missions, many will be hoping Starfield is worth the wait.
But for those who have followed Bethesda’s work for some time, you’ll remember they were behind a game, which was subsequently cancelled, called The 10th Planet. The game, which started development in 1994 and was set in space, arguably paved the way for Starfield, was due to come out in the 90’s, with a teaser trailer dropping in 1998.
A quick watch of the trailer shows the ambition that Bethesda had at the time – sprawling space ports, frantic dog fights, and – at the time – stunning visuals. It was described at the time byAt a time where we are about to embark on arguably the biggest gaming journey many of us have yet experienced, it’s fitting to take a look back at where it all started.
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