Armored Core VI: Fires of Rubicon preview — Rebooting the mech in style

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Armored Core VI: Fires of Rubicon preview — Rebooting the mech in style
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We were given the chance to check out Armored Core VI: Fires of Rubicon, and we have to say, the mech-anics look great!

launches on Xbox Series X|S and Xbox One on August 25, and while it's a numbered entry into the franchise, FromSoftware is treating it as a reboot of sorts, offering us an experience more akin to the earlier games. It doesn't seem to be a Mech-filled Soulslike, but make no mistake, Armored Core VI is full of From's DNA.

Your Mech is your own to customize as you wish, and From gives you full control to swap out its head, arms, legs, weapons, shoulder weapons, internal parts, and more. Legs can be switched around to gain additional maneuverability, shoulders can be equipped with rockets and shields, arms can be outfitted with cannons and swords, and numerous other items can be used to feed into your play style.

Staggering returns in Armored Core VI, which has been an integral feature of many FromSoftware games. It's used alongside the impact mechanic, which is indicated by a bar above an enemy's head. Hitting them with impact-heavy weapons will slowly build up the bar, and once full the enemy or boss will temporarily power down, allowing you a shield-less window of opportunity to dish out some devastating damage.

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