This 3D puzzle for the visually impaired blew us away at Milan Design Week
involves matching adjacent contouring pieces to recreate real mountainous landmarks such as Yosemite or Monument Valley, and experience the physical world through touch. Designers Vincent Lai and Douglas Lee were inspired to create the initial design by both their shared love of board games, and their professional experience as architectural designers – which involved making models for clients that needed to be transported.
But while Temporary Office is currently focussed on the visually impaired, the studio can see the appeal for a more general audience."Firstly, we wanted to design for the visually impaired because they have a specific way of navigating their environment – we wanted to use the sensitivity they have built up and build it into a product.
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