The PC version of Spider-Man will feature, among other things, a new, higher-quality mode for ray-traced reflections.
, although the announcement was short on technical detail, saying only that the remastered version will include"additional standard PC-specific features such as adjustable render settings and ray-traced reflections." More features and details were promised for later, though, and today is the day: Insomniac has released detailed system requirements and a new trailer showcasing all the new PC-specific features.
One of the most noteworthy additions to the PC version of Spider-Man, for those with the hardware to handle it, is a new, higher-quality mode for ray-traced reflections"that offers even more city detail when web-swinging and fighting crime." Nvidia DLSS and DLAA are also supported, as are 21:9, 32:9, and Nvidia Surround multi-monitor display setups.
"Many other rendering systems are more customizable than they have been in the past, with additional quality levels and algorithmic options," Insomniac."These include SSAO, texture filtering, LoD quality, shadows, and more. We support windowed, full screen, and exclusive full screen rendering modes."
The game will also support adaptive trigger feedback and haptic response via PlayStation DualSense controllers, and fully customizable mouse-and-keyboard and Steam Input controls will also be available. Achievement and cloud saves will be offered on both Steam and the Epic Games Store, and"multiple accessibility features" will be included as well.
As for what sort of rig you'll need to make the magic happen, you can actually get away with a fairly low-end system, although you probably won't want to. It is notable that Insomniac is recommending 16GB of RAM to play at your standard 1080p/60fps, which is a bigger ask than normal but
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