Electronic Arts didn't cancel Titanfall 3, Respawn did—and it didn't even tell EA for six months

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Electronic Arts didn't cancel Titanfall 3, Respawn did—and it didn't even tell EA for six months
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Maybe someday we'll get Titanfall 3, and in the meantime we get good stories.

Respawn had been working on Titanfall"in earnest" for 10 months before deciding that battle royale was the future.Titanfall 3 is simultaneously a sad tale of what might have been, and an undying dream of what may one day be.

"People love Titanfall 2 multiplayer," Alavi says."But the people who love Titanfall 2 multiplayer is a very small number of people—and most people play Titanfall 2 multiplayer and think it's really good, but it's just too much. It's cranked up to 11 and they burn out of it fast. They're like, 'That was a great multiplayer, [but] that's not something I can continually play for a year or two years."changed everything.

"We literally cancelled Titanfall 3 ourselves because we were like, 'We can make this game, and it's going to be Titanfall 2 plus a little bit better, or we can make this thing, which is clearly amazing.'" "That is a crazy cut," Alavi says."Such a crazy cut that EA didn't even know about it for another six months, until we had a prototype up and running that we could show them."

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