Even with some frustrating quality of life decisions, there's a whole lot of charm in DragonQuest Treasures.
Dragon Quest Treasures MSRP $59.99 Score Details “Though its core treasure-hunting loop is tedious, there's a lot of charm worth digging up in Dragon Quest Treasures.” Pros Cons Past, present, and future all come together in Dragon Quest Treasures. The treasure-collecting RPG is at once an old-school dungeon crawler that pays tribute to the franchise’s long history and a modern open-world game that acts as a complement to this year’s Pokémon Legends: Arceus.
While it looks like a soft kids game, Treasures can be surprisingly overwhelming at first. It’s loaded with systems like crafting, cooking, vault management, and monster collecting on top of your usual RPG hooks. Its core loop becomes straightforward after a few hours, though. Players load into one of five mini open biomes and scour for buried treasure using a compass. When a treasure is close, the compass will provide a few photographs hinting at where exactly it is, allowing them to dig it up.
All of that feeds into a vault management system, which almost feels like a delightful Nintendo 3DS StreetPass minigame. The more treasure players collect and display on plinths, the more the value of their vault increases. That, in turn, levels their collection rank, which increases passive buffs like the number of stat-boosting medals players can equip.
A lot of extra decision-making is placed on party choice, though. Each has its own specific attacks in battles, can carry a certain amount of treasure, and even increase the odds of treasures showing up around the world. When I set out on an expedition, I’m forced to weigh which of those critical utilities are most important. I ultimately wound up spending most of the game just equipping my highest-level buddies with glide, sprint, and jump that felt too fundamental to give up.
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