Diablo 4's rigid build systems make me yearn for a time before live service gaming

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Diablo 4's rigid build systems make me yearn for a time before live service gaming
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An ARPG should set you free to rip and tear, but Diablo 4 just makes me feel cornered.

just isn't hitting that ARPG itch for me, and it's because I feel like I'm arguing with it all of the time. The game feels more concerned with how it limits experimentation, its systems seemingly set in place to make changing up your build so painful it's best not to bother.

Then there's Diablo 4's obsession with Legendary Aspects, which really kicks in the closer you get to level 50. These character-shaping items are attached to items, either as part of the package or stamped onto them for a fee. They're big enough cornerstones that losing one or two can make your build fall apart, which makes me wonder why they weren't put on a skill tree somewhere instead.

Then there's respeccing: at level 100, a full respec costs millions. This, to me, is the most baffling blemish on Diablo 4's design, because I have no idea who it serves. Is my gameplay experience enhanced by needing to take out a mortgage just to try a different playstyle? It's a gold sink, sure, and those are important for online economies, but do I care about that in an ARPG?

This gives you an absurd amount of build variety from the word go. In my playthrough, I combined Soldier and Shaman, slung a two-hander over my back, and hit things so hard they exploded into chain lightning. Pair Nightblade with the Occultist and you get a curse-slinging Witch Hunter—choose Arcanist instead of Occultist, however, and you'll be freezing your foes to death as a Spellbreaker.

This has the perk of making respeccing, which does cost currency, far more affordable. If a certain piece of gearvital to your build, you're also likely in the endgame anyway, with a bunch of resources banked and good ways to grind out Iron Bits—and you don't have to replace a bunch of Legendary Aspects just to get things working.

Grim Dawn's also a contained experience. There are two great expansions, Ashes of Malmouth and Forgotten Gods, but it's not an always-online mainstay you could conceivably play for years. For all my faults with Diablo 4, I'm genuinely excited to roll up a fresh dude for the new season.

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pcgamer /  🏆 38. in UK

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