Armored Core 6 will not play like a Soulsborne game but will have intense and dynamic gameplay, with a focus on mecha customisation and boss battles.
"We've not been making a conscious effort to try to direct it towards more Soulsborne-type gameplay," Miyazaki stated. Instead, he said the studio has focused on the"core concept" of the Armored Core series and using the experience of developing games from other series. For context, the most recent Armored Core game was Verdict Day back in 2013."This is more than just a marked improvement over Armored Core 5,".
Since the release of Armored Core: Verdict Day in 2013, From Software has released Dark Souls 2 and 3, Bloodborne, Sekiro: Shadows Die Twice, and Elden Ring. The directors revealed Armored Core 6 will have an emphasis on mecha assembly, customisation and piloting, and will have a mission-based structure rather than an open-world. Gameplay is intended to be dynamic and intense, and Yamamura called its boss battles the"highlight" of Armored Core 6. Yamamura also confirmed the studio's plans for a multiplayer versus mode, though said the focus for the team currently is the single-player story mode.
Yamamura stated the story is"completely fresh", requiring no knowledge of events from previous games. The new setting is the planet, which has become the centre of a war over a"mysterious" substance which caused the planet to burst into flames. As previously reported, the new title is not a complete surprise to fans. Images of a new Armored Core leaked in
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